Streamcast Episode 1

Streamcast Episode 1 is finally done! While it did not go without it’s glitches, what pilot doesn’t. I’m aware of a some audio issues and will try to have those address before the next episode. Topics touched on include The current meta, OP/annoying ships, CV issues and ships that have just been out matched by […]

Post-Patch Metas & Dieing Ships

Every patch it seems, particularly content rich patches like the most recent bring in a meta change as well. Sometimes this is more temporary and is linked to everyone gettings the new ships, and sometimes that temporary meta becomes more long term. Case in point, this most recent patch brought in the new Pan-European destroyers. […]

When to Fall Back

Knowing when to fall back or retreat under certain circumstances is not only crucial to your survival but can also be a determining factor in a win for you team. In this brief Guide, I will go over the circumstances and criteria to determine when to fall back and when to hold your ground. These […]

Aircraft Carriers: In Desperate Need of Change

World of Warships is at least in some part, a historically minded game that hopes to bring the power and strength of warships from years past into the hands of we, the players. It could be discussed at length about how much, or how little, of the game elements reflect that sort of realism, but […]

Stomping Grounds – A Blowout Theory

In the past few months a new tend – or meta as some are calling it – is occurring within the game. This is the Blowout. If you are unfamiliar with this term, this is when one team utterly destroys the other team within a short amount of time and or with very few casualties. […]

Puerto Rico: The Good, Bad and VERY Ugly

Unless you have been living under a rock for the past week, you have probably have had some exposure to the latest WarGaming debacle – the Puerto Rico. While there are many “opinions” on this particular matter, as there have been on previous PR [public relations] related issues for WarGaming, I have never seen so […]

Sub Impressions

Play Impressions The subs are a nice addition to the game so far, even in their “Work in Progress” state. The visuals that have been designed for underwater are outstanding and the controls are concise and easy to use – though still takes some getting used to. Further, the skill necessary to make torpedo hits […]