Validating Skill

Player skill is always a hot topic and games like World of Warships and many attempts have been made to come up with a simple metric for evaluating it, such as PR or Personal Rating. While such a metric can be used to potentially measure a players skill using other metrics such as winrate and […]

Another Look at Personal Rating (PR)

PR, or Personal Rating, is still the standard metric by which many players assess another player’s skill. While I did an article on Analysis and Deconstruction of PR a few years back, I wanted to readdress what this metric is and how it has changed, more specifically, its relevance. Since I first talked about Personal […]

Dispersion & Sigma – Debunked

This article will try to debunk the commonly used terms of Dispersion & Sigma to describe a ships accuracy. While the World of Warships Wiki actually does a great job at describing these two terms in depth (Check it out here), I want to try and make it a little easier to understand as well […]

Why Are You Hiding?

What I’m referring to here is stats. Why do some players choose to hide their stats, while most, don’t? In this article, I’m going to briefly touch on some speculative reasons why someone would hide their stats, the pros and cons and will also touch on my reasoning why I think it is a bad […]

Winrate as a Player Metric

Winrate is the easiest metric to get on a player and certainly the easiest to understand. But is it really a reliable measure of a players skill and if so, what other information can we glean from it? After all, in random battles you are only one player on a team of twelve and the […]

Making for a Better Gaming Experience

There’s a lot that you can do to your system to improve your gaming experience from making sure things are updated, changing important settings within the Windows 10 OS, managing and modifying the schedules within programs and Windows to not  run while you’re gaming and just overall good maintenance practices. In this guide, I will be […]