Upcoming & Proposed Changes

There are lots of upcoming and proposed changes for both 0.8.0 and beyond. This article would usually be done as a Weekly Dev Blog Round up but due to not having the usual writer to help me keep up with that and my own time constraints this will be a long article. So I’ve broken […]

Considerations for a Strategy

With clan battles in full swing, it might be worth informing you how I come up with strategies for our matches. This quick review will go over the important aspects of my thought process while mentioning successes and failures. Players The first thing I try to look at it who is playing. Are they our […]

Gameplay Updates

As of late, it appears that the influx of the American light cruisers has relaxed a bit. There is still a decent amount of radar in many games, but nothing like it was with their release. This is making the games a bit more comfortable for the destroyers in return and they are making their […]

Radar Minotaur

As a way to break out of the meta, add a bit more versatility to the team, and have a bit more fun, I have been playing a lot of the Radar Minotaur. To preface this however, this particular configuration of this ship is not for everyone and can be quite difficult and frustrating as […]