Aircraft Carriers: In Desperate Need of Change

World of Warships is at least in some part, a historically minded game that hopes to bring the power and strength of warships from years past into the hands of we, the players. It could be discussed at length about how much, or how little, of the game elements reflect that sort of realism, but […]

Jeepers Creepers: Power Creep Issues

Power creep is becoming a hot topic for a number of World of Warship players, including myself. Ships that have once been ‘good’ or even dominant, are now falling out of favor due to new ships that are being introduced that are outright better. This issue is further exacerbated by an apparent push in the […]

CV’s for the Future

Recently, WG have announced more tweaks and changes to aircraft carriers in order to balance them once again, specifically in relation to spotting and their interaction with Destroyers. You can check out more about these changes below but the propose of this article is to touch on what I would do to CV’s to balance […]

CV Rework Overview: Live Server

This will be the first article of 3 that I have planned for this week and possibly next. The focus of today’s article will go over what has been currently implemented into the game, its effects on players and gameplay and my opinions on the matter which will include suggested changes. Upcoming articles will cover […]

Upcoming & Proposed Changes

There are lots of upcoming and proposed changes for both 0.8.0 and beyond. This article would usually be done as a Weekly Dev Blog Round up but due to not having the usual writer to help me keep up with that and my own time constraints this will be a long article. So I’ve broken […]

CV Rework: Final Review and Critique

Better late than never I suppose but here is my final review of the CV rework. First off, I did not get to accomplish with the testing what I wanted to both in battles and videos (sorry). However, I was able to get a good idea of the effects that the rework will have on […]