Better late than never I suppose but here is my final review of the CV rework. First off, I did not get to accomplish with the testing what I wanted to both in battles and videos (sorry). However, I was able to get a good idea of the effects that the rework will have on […]
CV Rework: First Impression from a Non-CV Player
I played my first few games yesterday evening. I was not able to play enough battles to unlock the high tier CV’s but was able to play the Ryujo and the Ranger so here are my first impressions of the low tier carrier play. The first game took a little getting used to. As I […]
A Statistical Analysis of Survival Rate and Win Rate
To give credit where credit is due, this article comes as a request by Bill_Halsey on the NA forums as part of the How to Control your Win Rate guide discussion written by LittleWhiteMouse. Further, as a disclaimer, this article will be very stat heavy. The point of this article is to identify a relationship, […]
Winrate as a Player Metric
Winrate is the easiest metric to get on a player and certainly the easiest to understand. But is it really a reliable measure of a players skill and if so, what other information can we glean from it? After all, in random battles you are only one player on a team of twelve and the […]