Lately, World of Warships has been headed in a very radar heavy meta with the introduction of the new USN CL line, the two new premium Soviet (battle)cruisers¬† and the discussion of Radar on the Grozovoi. If you frequent the destroyer lines or even the RN cruisers this is particularly frustrating. Smoke becomes useless, islands are nearly useless (those USN arcs will go over the top), and with the current penetration and damage mechanics destroyers have been suffering. with this change though, it might be worth noting that although they seem to be anti-DD lately, not too long ago they were very anti-BB. With the introduction of AP bombs on carriers (poor German Battleships) and deep water torpedoes, particularly those of the Asashio, it was pretty evident that they wanted to reduce the BB’s in queue. All this has really done, in my observations, is produce most back of the map static play for battleships and less cap or spotting focused destroyers. Now of course, Battleship numbers have reduced a bit and since the release of 0.7.5 DD numbers have decreased as well. So where has everyone gone?

Well, if they haven’t left the game outright, they have started to play cruisers. I have noticed far more games with 4 or 5+ cruisers per side and lately, less than 3 DD’s per team. So is WG being anti-DD or anti-BB? Quite honestly, I believe they are pushing a more cruiser heavy meta and here’s why I think this.

  1. The up and coming Night scenario is for cruisers only
  2. The anti-BB/anti-DD tug-of-war is forcing players to play cruisers
  3. The rumored change to tier 8+ destroyer armor to prevent full penetration damage from battleships, increasing the need for cruisers
  4. The pending changes to CV’s will (WG hopes) increase CV interest, increasing the need for anti-air
  5. Many of the new unique captains have at least 1 special skill that is unlikely to be used by any ship type other than cruisers
  6. Many of the ‘Super Container’ modules are cruiser (or destroyer) specific – Of the 7, all can be fitted to cruisers, 6 to destroyers, 4 to battleships, and 2 to carriers.1

Overall, I see this cruiser-centric push to be a good thing. Cruisers are the jack of all trades and when played by those that are skilled and know how to support the team, can be determining factors in a match. However, I do foresee a need for rebalancing should cruisers become the new go to ship for most captains, but that will be a topic for another day. Fair seas and good sailing captains!

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